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VR developers could find significant advantage with Godot Engine's built-in VisionOS compatibility, potentially revolutionizing their work.

Increased backing from Apple for the open-source Godot engine could significantly boost opportunities for independent game developers.

Potential game-changer: Apple's endorsement may significantly boost indie developers using...
Potential game-changer: Apple's endorsement may significantly boost indie developers using open-source Godot engine.

VR developers could find significant advantage with Godot Engine's built-in VisionOS compatibility, potentially revolutionizing their work.

Hot Off the Press: Godot Engine 4.5 Dev 5 Drop Lands, Gearing Up for Release

The wait is almost over! Godot Engine 4.5, the long-anticipated development snapshot, has just hit the scene, likely a last hurrah before the grand release. Here's what's cooking, including Apple's very own native VisionOS support — a game-changer for anyone dreaming of a VR adventure.

If you're a budget-conscious, independent developer with a VR game brewing in the back of your mind, this news is music to your ears. Godot Engine, our top pick for the best free game development software, just got a major boost.

Feeling a chill? That's the cold, steady breeze of the Godot Engine 4.5 feature freeze moving in. We're just days away from wrapping up new features, and this drop's highlights include native VisionOS support, a swanky shader baker, and WebAssembly SIMD, among other updates! 🔥🔎 seinfo.com/news/godot-en…

Projected Launch: TBAThe release date for Godot Engine 4.5 is yet to be disclosed, but with the final snapshot now out, it should be arriving sooner than later. A year since the last version drop, a whopping 109 contributors have contributed 252 fixes to this new version.

Dev 5 Highlights:

  • Abstract Classes in GDScript: Developers can now leverage the power of abstract classes in GDScript, expanding the scripting capabilities of the engine.
  • Shader baker exporting: This update improves the engine's graphics processing by enabling the export of shaders.
  • WebAssembly SIMD support: Offering enhanced performance for web-based applications by usingS IMD instructions.
  • Inline color pickers: A more efficient, intuitive way to choose colors within the engine's interface.

But the pièce de résistance? It's Apple's very own native VisionOS support. Apple's Rockstar Engineer, Ricardo Sanchez-Saez, submitted a pull request on GitHub for this integration. It's the first official platform integration for Godot in nearly a decade and a game-changer for indie devs, since it could potentially lower barriers for VR content creation.

Climbing the Tech LadderApple's stepped up their gaming game, folks. Word on the street is that they'll be announcing a brand-spanking-new gaming app next week at WWDC 2025. Just days after the launch of Nintendo Switch 2, it could pose some serious competition for what's likely to be one of the best game consoles.

A Little Taste of the Future: Godot XR Community ShowcaseFor a sneak peek at what's possible with Godot Engine and XR, check out the Godot XR Community's latest Game Jam, held back in March. The grand prize winner? Andyman404's "Your Hand is a Dragon (XR)" — where you play as a dragon that attacks fortresses, all while controlling the beast with your hand. Yes, seriously! 🐲

Keep those bug reports and feedback coming! The Godot team's keen to make sure beta testing for Godot 4.5 goes smoothly once it drops. Will you step up to the plate and develop a VR or XR game for Vision Pro? Share your thoughts below!

For more on game engine news, don't forget to check out our coverage from the State of Unreal 2025 and the launch of Unreal Engine 5.6, as well as the unveiling of Photoshop for Android.Keep creating, dreamers! 🌟

  1. The Swanky shader baker and Inline color pickers in Godot Engine 4.5 provide a more efficient and intuitive way for designers to adjust the layout and color of their creations within the engine's interface.
  2. Apple's Rockstar Engineer, Ricardo Sanchez-Saez, integrated Apple's native VisionOS support into the Godot Engine, altering the design of VR and XR development for indie devs.
  3. Adobe's Photoshop is now available on Android, allowing artists to create 2D and 3D artwork using gadgets, blurring the lines between traditional art and technology.
  4. The Godot XR Community's Game Jam, held in March, showcased creative applications of the Godot Engine in VR and XR, such as Andyman404's game "Your Hand is a Dragon (XR)."
  5. The eagerly awaited Godot Engine 4.5 drop, featuring Abstract Classes in GDScript, Shader baker exporting, WebAssembly SIMD support, and Apple's native VisionOS integration, is gearing up to change the landscape of game and VR/XR development.
  6. As the tech industry advances, well-known players like Apple are venturing into new territories, such as announcing a brand-spanking-new gaming app at WWDC 2025, potentially shaking up the market for one of the best game consoles.

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