Third of staff let go at studio responsible for upcoming 'BioShock' title - Bloomberg (paraphrased)
Cloud Chamber, the studio responsible for the development of the next instalment in the BioShock series, has experienced a significant shake-up. Take-Two Interactive Software Inc., the publisher of BioShock, confirmed that over 80 employees at Cloud Chamber have been laid off.
The decision was announced earlier this month following the ousting of the studio's head and creative director. The new leadership team, now helmed by Rod Fergusson, was put in place to focus on revising core aspects of the game. This change was communicated in August 2025.
The development of the new BioShock game has been a long-term project, spanning more than a decade. Despite the setback, the focus remains on giving the game more time in development.
In a statement to Bloomberg, David Ismailer, president of 2K Games, expressed that the game's foundational elements are exciting, but certain aspects need reworking. No new details about the release date of the new BioShock game were provided in the statement.
The statement did not mention any specific changes in studio leadership or the locations of Cloud Chamber. The studio has offices in Novato, California, and Montreal. Interestingly, the development of the new BioShock game is being carried out across multiple studios.
Before the layoffs, Cloud Chamber had approximately 250 employees. The reworking of aspects core to a BioShock game has led to a reduction in the development team size. However, the statement did not indicate any changes in the number of studios working on the new BioShock game.
It's worth noting that the BioShock series has sold over 43 million copies across three titles. The next instalment promises to be a significant addition to the franchise, despite the recent challenges.
The details about the new BioShock game were initially reported by Bloomberg. The statement from 2K Games did not provide any new information about the sales figures or locations of Cloud Chamber. Additionally, the statement did not mention any financial implications for Take-Two Interactive as a result of the layoffs.
The new BioShock game, which has been in development for more than a decade, is reported to be delayed from a previously planned release in late 2026 or early 2027. The delay is likely a result of the ongoing revisions to the game's core aspects.
As the development team works tirelessly to bring the next BioShock game to life, fans of the series can only wait and see what the future holds for this iconic franchise.
Read also:
- Hyundai N affirms transition to hybrid performance-centric models, initiating with Tucson N
- Experienced a 4,000-mile journey in my 2025 Lexus GX 550 on Trail, found the vehicle packed with power, yet the infotainment system exhibited a disconcerting habit of resetting my personal settings arbitrarily.
- Smart-home integration inflates EV charging efficiency
- Police in Nuremberg are patrolling the city on electric motorcycles