Intel's XeSS SDK 2.1 launch extends frame generation technology compatibility to AMD and Nvidia GPUs, with Xe Low Latency similarly becoming cross-platform when frame generation is activated.
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Intel has recently released the XeSS 2.1 SDK, a significant update to its Xe Super Sampling framework. This new software development kit (SDK) aims to offer cross-platform support for AI-driven upscaling and frame generation, challenging vendor-locked technologies like FSR 4 and DLSS.
As of early August 2025, over 20 games officially support Intel’s XeSS 2 technology. However, the new XeSS 2.1 SDK features for cross-platform frame generation (XeSS-FG) and low latency rendering (XeSS-LL) are yet to be implemented outside Intel hardware in released builds.
The XeSS 2.1 SDK enables these capabilities on a wide range of GPUs, including Nvidia GeForce GTX 10-series or newer, AMD Radeon RX 5000-series or newer, and Intel Arc GPUs supporting Shader Model 6.4. However, as of now, no games have shipped with XeSS 2.1 frame generation and low-latency features enabled on non-Intel GPUs.
Developers need to adopt and recompile their games or engines with the new 2.1 SDK to unlock this functionality on a broad range of GPUs. While XeSS 2 had over 20 supporting games by May 2025, the advanced frame generation and low-latency rendering support enabled by SDK 2.1 is just beginning to roll out in development pipelines and has not reached consumers in shipping games.
The wide adoption of AMD's FSR 3.x suite may set a precedent for the potential acceptance of XeSS 2.1 by developers. Similarly, the increasing vendor-locking of upscaling technologies could drive more interest in cross-platform solutions like XeSS 2.1.
Developers may find XeSS 2.1 more appealing due to its cross-platform support for frame generation and low latency features. For engines that don't yet support XeSS at all, developers must link the updated SDK and adjust internal configuration to target other vendors. Developers must integrate the new SDK version to enable compatibility for Nvidia and AMD GPUs in games that already support XeSS 2.
XeSS 2.1 uses DP4a instructions to run convolutional neural networks on non-Intel GPUs. On Intel Arc Alchemist and Battlemage GPUs, XMX still delivers better efficiency and performance for frame generation.
The cross-platform support offered by XeSS 2.1 could be a significant selling point for developers looking to cater to a wider range of GPUs. As cutting-edge upscaling technologies become vendor-locked, Intel's cross-platform support for both upscaling and frame generation could become a rarity.
In conclusion, while the XeSS 2.1 SDK unlocks cross-platform AI-driven frame generation and low latency rendering support for Nvidia, AMD, and Intel GPUs, no games currently support these 2.1 SDK features in released builds as of August 2025. This is expected to change as developers integrate the SDK into upcoming titles or update existing ones.
The development of XeSS 2.1 SDK includes artificial-intelligence driven capabilities for cross-platform frame generation and low latency rendering, rivaling vendor-locked technologies like FSR 4 and DLSS. (technology, artificial-intelligence)
As XeSS 2.1 SDK offers support for Nvidia GeForce GTX 10-series or newer, AMD Radeon RX 5000-series or newer, and Intel Arc GPUs, it could challenge the vendor-locked upscaling technologies and expand the reach of gadgets using this technology. (technology, gadgets)