Skip to content
PsBetGametechnologyInternationalSeasonWin

Game Developer from Remedy Prioritizes Player Time, Shuns FOMO Phenomena that Pervades Modern Titles

Seeking a balanced solution.

Exploring common ground amidst disagreements.
Exploring common ground amidst disagreements.

Game Developer from Remedy Prioritizes Player Time, Shuns FOMO Phenomena that Pervades Modern Titles

Remedy's Upcoming Co-op Shooter, 'FBC: Firebreak,' Takes a Player-Centric Approach

In an interview with IGN, Remedy Director Mike Kayatta discussed the studio's approach to developing their upcoming title, 'FBC: Firebreak.' The game, a spin-off of the popular Control series, promises an exhilarating and hazardous co-op experience. Kayatta emphasized the team's commitment to creating a game that respects players' time, budget, and overall development process.

"We want to create something that aligns with player schedules, not the other way around," Kayatta stated. The developers have deliberately avoid implementing mechanics, such as daily check-ins and timed battle passes, which could pressure players to log in at specific times or risk missing out on rewards.

Kayatta also commented on the escalating financial demands of the games industry, with some titles seeking hundreds of millions of dollars for production and marketing. He believes there is a middle ground, and Remedy is aiming to tap into that space with 'FBC: Firebreak.'

The team's philosophy also aims to counteract the growing fear of missing out (FOMO) that has permeated many modern games. Although some games have effectively used FOMO to maintain player engagement, it wasn't a strategy that resonated with the FBC team. They plan to deliver a fun and engaging co-op shooter that doesn't rely on this tactic.

Remedy is focusing on delivering a complete and satisfying experience, one that rewards players for their time, regardless of how much or how frequently they play. Progression is designed to feel meaningful without being locked behind repeated sessions or compulsory engagement.

As a gamer accustomed to longer playtimes, I appreciate developers who prioritize community-driven growth over rush-released content. It's encouraging to learn that 'FBC: Firebreak' seems to share this philosophy.

-Elie Gould, News Writer (specializing in horror games and metroidvanias)PC Gamer Team

  1. In the player-centric approach of 'FBC: Firebreak', the developers have opted to avoid including bet-like mechanisms that could pressurize gamers, such as international, timed battle passes, and daily check-ins.
  2. Remedy's upcoming co-op shooter, 'FBC: Firebreak', promises to provide a satisfying gaming experience regardless of how frequently one plays, ensuring progression feels meaningful without being locked behind repeated sessions or compulsory engagement.
  3. The PS version of 'FBC: Firebreak' is anticipated to be a winner among players, given the technology-empowered development process that respects players' time, budget, and overall philosophy, offering an exhilarating and hazardous co-op experience without relying on the fear of missing out tactics commonly used in modern games.

Read also:

    Latest